Happy New Year !!! (ver. 2009)

Happy New Year everybody. Once again thank You for your undying support. For this upcoming year I wish you all cf3, sub6 and dmt3. On a side note - that picture above is kind of ubergeek. Sure, some fireworks, nothing fancy on this occasion, but they’re over the first 10Gnomes location!! Woot! Pew pew pew!!!

10 Gnomes 12: the tank

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This is it. Game over. I had a real problem finding another decent location worth showing. But then I remembered - the tank! It’s a landmark of my district and it looks like a gnome hideout allright. So we end this series on a historical note, with last months episode aboud war remains and now this one - it’s a WW2 reminiscence once again.

~~~~

I can’t believe that entire year just passed by. It feels like I had this idea for gnome-finding game just few days ago and making pictures for the first one just yesterday. Yet, it was in january. Now, 12 games, 1000 pictures, 12 trolls and 141 gnomes later - here we are.

I really enjoyed making those games and watching the series evolve - if you remember, there were some birds to find in first games, one scary hand,and then in the middle of year the trolls stepped in and stayed with us for good.

Thank You for playing this series, for commenting and staying with the gnomes till the end.

the gnome herder

p.s. - wait, 141 gnomes in 12 10-gnome games? Go figure ;)

10 Gnomes 11: the remains

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This month’s episode has a little substory as well, but it’s not about me or what I did, but about the location itself. So there’s this street. Mariacka Street. After our city was destroyed during World War 2, there was not much left of it and its structure. Ruins mostly. So what they did was collecting all undamaged (or lightly damaged) ornament entrances to the now non-existent houses of the city centre and put them all on one street so it would look like before the war. That’s the place. One of the must-sees in our city on every tourist’s route. That’s why I had to wait until late November and be there early in the morning to catch that place human-less. Kind of a graveyard you say? I can’t say that I disapprove.

That’s how the city looked in 1945:

Freaky Fun

Freaky Fun

genre: platform
release date: March 2006 - tweaked in nov 2008
screen size: 500px/300px

play this game

game description:

Have tonnes of freaky fun with this wacky squirrel. Our squirrel is stuck in a wooden block maze with all kinds of freaky creatures. In this addicting, 25 fun-filled level game you have to help our cute little squirrel get out of the maze and collect coins and stars to earn himself some bonus points. The bottom line: Avoid the Freaks! Enjoy this crazy game and dont forget to save your highscores. Keep track of your competition!

2008 addition - changed sounds, backgrounds and improved engine.

Your opinions:

Croftstorm at NewGrounds.com:
I thought it was excellent. I get bored very quickly, but I played (and enjoyed) this right till the end. The gameplay was simple but varied enough, and ran exceptionally smoothly. Your graphics are fantastic, I love how you drew the freaks, some great designs. I especially liked the floaty thing with two heads and the big walking one. I can’t really think of any negative points, so this gets a straight 10. Nice work.

Half-Breed at NewGrounds.com:
I must say this game was pretty good, I say this because I usually don’t play a platformer for more than 5 min. You have to remember I grew up in the 80s when almost every game was a platform hopping adventure. So the fact I played it for as long as I did is a complment to you. Those monsters were kick-ass. I like the bouncing moons and that big blue guy that burps out flying luggie monsters.

HyperYoshi at NewGrounds.com:
That was a pretty good game! It was too long for me, but it was still a good game. The monsters were kool, and I was happy that when you died you lost points rather than lives (lives drive me crazy) It should have been more fast-paced - I lost interest pretty quickly. Keep up the good work!

10 Gnomes 10: seashore

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That particular location has been on my mind since few months now. Unpossible in summertime - now it’s kind of abandoned, but not fully. I had to go there early in the morning to shoot those pics and even then there were some locals with their dogs or jogging or just on a walk. Damn the locals. I had to wake up at 6:30, go out at 7:00 to be there at 8:00. And it was sunday… Hope you appreciate all the pain I’m going through to bring you desolated and attractive lcoations for gnomes ;). Special thanks goes to my wife who kicked me out of the bed on that cold sunday morning. And actually went there with me.

Anyway - enjoy. Go get them gnomes.

pastelgames.com redesigned

pg_logo

Sooooooo. Here it is. Unification between pastelgames and pastelstories. In design at least. We decided to pull out of “having a games portal” business, since anyone can have a games portal of his own in about five minutes. We went in a slightly other direction. Each of our series will have it’s own website - dedicated only to this game series. In time we’d like to add more content to each site, like walkthroughs, possibly artwork, and other stuff related to that particular series. Like the opposite of games portal. Instead of catchy 1500+ games!!! from which you probably won’t play anyway, you’ll have separate site focused on the subject that interests you most. For example - in time - all submachine addicts will find ALL content concerning submachine on submachineworld.com and they won’t have to look no further. I think it’s a good idea.

Other games that are not serialized and self-sited will run on the motherboard pastelgames site. New pastelgames frontpage features all games that we’ve created - gently categorized - so you don’t have to click through several pages to find your beloved game - it’s all there on the frontpage. We’re just cool like that. Also we hope you don’t mind adsense, as it’s the least annoying website advertisement system available. No popups, popunders, flashing ads about being 1,000,000th visitor to this website. Just some quiet adsense. And mochiads. But it’s in-game, not website ad. ;)

Let me take this opportunity to clarify one more issue. Many of you asked me before howcome I don’t have the Fog Fall or Great Escape on my site (pastelstories) - that would be because those games aren’t mine. The distinction is simple. There are three characteristics taken into consideration here - story, art and programming. If the game has at least two of those that were done by me - then the game is mine. So, for the Fog Fall I was just doing programming, the same with Great Escapes or Escape Artist. On the other hand in Iron Works I was just making art. These games are not mine. Simple, right? If you’re still confused, you can always look here, on pastelstories top game menu - those are mine. The rest, featured on pastelgames.com is our company’s business in cooperation with different artists and programmers.

As for commenting on pastelgames. Something had to be done about that jungle of chain letters and comments that contain only one letter, for example “a” but repeated 3000 times. From now on - you can comment on pastelstories or our forum, which goes by the name of… you guessed it… pastelforum.com.

so, we’re still wondering if that move was a good idea. Any thoughts?

thanks for reading (if anyone made it till the end)

10 Gnomes 9: chemistry

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October the 1st is the time when polish universities start new learning year. So the time is right to show you gnomes hidden on my alma mater campus. The technical University of Gdansk, which I graduated from… like… 7 years ago. o_0 Jeez the time flies.  It’s not my department though, it’s chemistry, while i was studying architecture. but this spot, right outside the chemistry department was much nicer. :D

have fun.

10 Gnomes 8: water forge

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This one was a tough one. I know, I say that almost everytime, but these particular gnomes were really hardest to create. So, this place - it’s in the woods, about 30 min walk from nearest transportation. One day i was around and thought - to hell with it, I’m going there to shoot some gnomes pics. Why did I say ‘to hell with it’ - you might ask. The answer is simple as - because it was raining. So I’m going there on foot, the atmosphere around me is fine, except for that raining part - walk in the woods can be quite nice. As I arrive there - the first big unanswered question vanishes - yes, it is open. I met the guy in charge at the forge door, and I ask him if it’s ok for me to take some pictures. he said - for what purposes - and right there I knew I was screwed. Didn’t want to lie, as it’s not my style ;) I said that I want to create a game situated in the forge. And so it begun. It was drawn to my attention that I cannot just go in, make some pics and post them on the web. No, no, no. And that I have to fill in some departamental papers, describing the project, and then they would send it to Warsaw (the capital of Poland), and then get back to me with the decision.

o_0

If you made that face right now feel no shame as it’s exact expression I made back then. Remember the illegal adventures? This one had to be LEGALIZED. Fortunately we agreed that this can be resolved via email, and so I went back home (it was still raining) and wrote an email about what 10 Gnomes are. The decision arrived shortly after - that it’s all god if I put their logo somewhere in the game. No problem. It’s there. You can also visit oficial Forge website via this logo.

So, one week later, it was 25th to be exact - usual gnome releasing date - I went there for the second time and was able to shoot the material. No rain this time. Phew. And that’s why these gnomes are bit off schedual.

Anyway, enough of talking, the task was difficult, but mission accomplished.

Enjoy.

~~~~

and this is a gem that I found on jayisgames.com:

Gnome Infestation Envelops City

Miniature white gnomes have been spotted all over the city for half a year now, and their number only appears to grow. Their presence seems permanent, and there is no apparent end to them.

It all started on February 5th, when well-known artist Mile Godnia was heading for the grocery store to buy some milk and dog biscuits for her pets, and spotted a small white gnome sitting on a rooftop. She thought her eyes were playing tricks on her, but she saw it again on the way back.

“It was the strangest thing you’d ever seen,” Godnia told the press. “It didn’t do anything, and it just turned its head when it noticed me. Then it was there again several minutes later, in exactly the same place.”

Discussion with her neighbors revealed that other people had seen the gnome as well. It had turned up all over the rooftops, in ten different places. In fact, there appeared to be ten different gnomes.

Weeks later, gnomes began turning up in other locations, from the city park to the the local shipyard to a large warehouse. Sightings grew as rapidly as their numbers did. Reports showed interesting phenomena: they always turned up in groups of ten spread out around an area, and they always behaved the same, never moving from their locations. Attempts to shoo them away were always in vain, as they remained obediently in their spots.

“It’s the darndest thing,” businessman Matthew Mothball commented. “They don’t do anything but loaf there, but they’re driving me nuts! It’s ruining my concentration just thinking about them!”

“We’d like to classify them as pests,” city official Myrtle Auggh explained, “but they don’t do anything. All they do is sit around. They don’t spread disease, they don’t steal anything, they don’t even make noise. They don’t fit the definition of a pest, end of story.”

Whether or not the gnomes will ever go away, or whether their behavior will become any peskier, both remain to be seen.

written By SonicLover

real life gnome - second sighting

This time it’s from Czech Republik - Mnisek pod Brdy - the picture was taken by Katerina Vojkuvkova and reported by Olga Pavlickova. Gnome on the roof. I think I’ve seen that before…

second sighting click here!!

10 Gnomes 7: the Solitude

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I have a big problem. My city is flooded with tourists and most of the locations that I’d like to show you are occupied with picture snapping hordes of foreigners. That doesn’t sound like a good setup for the gnomes, does it. Then I remembered that there is this one place in the very centre of the old town of my city that hardly no one knows about and no one goes there. For real, it’s 5 metres away from the outside crowd and biggest tourist’s attractions of my old town, not speaking that it gives a nice cool shadow relaxation and is quiet and peaceful. And beautiful as well. Yet it’s always empty. It’s open for the public, but you have to go through two doors to get into that inside yard. That’s the solitude I was looking for in a city overrun by people in shorts. And the gnomes were there.

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