Submachine 2 – an early but playable sketch of the location

sub2_sketch

play this sketch | comment | walkthrough | secrets guide

So this is that Submachine 2 sketch I talked about in previous post. You might know this screen grab from early versions of Submachine 1 – it was supposedly a preview of the second part. Back then I didn’t recognize the most valuable feature of the Submachine – the moving rooms system. Luckily for the game once I realised that – I started working on Sub2 from scratch, and this sketch fell into oblivion. Until now. I’m showing you this because it’s a strange thing to see Submachine in this normal pnc view version. Enjoy.

thanks so much for posting this! if you have anything else like this for the other games, i would love it if you shared them too!

No, this is the only sketch that I have. After redoing the Sub2 to the normal version, things went smoothly afterwards. Sub3, 4 etc didn’t have any early version that didn’t see the light.

Only mr. Skutnik knows what we can find behind this door.

[talking about the blood door] In fact I don’t. I didn’t get that far in story construction to create story behind that door. But it was supposed to be a mystery throughout this game. Maybe explained at the end. Or maybe not. Hard to tell really.

89 Responses to “Submachine 2 – an early but playable sketch of the location”

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  1. 51
    izzy Says:

    its 2 easy

  2. 52
    Marta Says:

    Mateusz, you did great games, I loved convert front, all the “submachines” and the freak daymare town but… Submachine 2 Sketch dissapointed all fans of your games… what happened?? well, hope you make a better one next time! bye. xxxxx ;)

  3. 53
    Zack Says:

    Marta,

    Remember that this was an unfinished game that was made anew into a fantastic game. This is the PROTOTYPE, and not the original version. When Skutnik realized that keeping Submachine to his format, rather than regular pnc format, he let this bare-bones project slip into oblivion (or at least hiding somewhere in his computer files). You said that with this (which was NEVER supposed to be released, although Mateusz changed his mind), he was disappointing ALL of his fans. How DARE you speak on the behalf of millions of online-game consumers, without anteceded knowledge. Without consulting anyone, you automatically assume that everyone has the exact same opinion as you. Really, use some common sense, not everyones preferences are alike. This sketch was not a completed game, it was a ‘behind the scenes’ look of what game developers (preferably him) go through every day. Ideas are scrapped, original plans are forgotten, and different variations of certain variables are tested, most of which are declined, resulting in the game developer to choose which suit his game best. Skutnik was still learning the ropes of making a sequel, when he changed plans and prefected the pnc genre. His old prototype was left buried in his files. Mateusz gave this to us as a PRIVILIDGE, because he wanted to provide MILLIONS of gamers with some fan service (knowing that only the most hardcore of Submachine fans would appreciate it). So, next time YOU have an opinion, please speak on YOUR OWN behalf, and not the behalf of MILLIONS. I for one, quite enjoyed the sketch, it was a great experience for me. Oh, and sorry for practically ripping your head off with my harsh words. I hope that you are not offended and do not take it personally.

    Thanks,
    Zack :)

  4. 54
    Arnika Says:

    It is NOT playable :-(

  5. 55
    Lucia Says:

    I found this REALLY interesting, and a little bit disturbing. I was thinking it would be great if you added a couple of elements from the main story line (a letter,diary page or somethig) belonging to some other person who was ther AFTER us. Now we know we are not exactly alone it would be interesting perhaps finding out about someone else (Liz, maybe?); but on the whole OUTSIDE of our personal story and quest with Mur… No need to do it, JUST A THOUGHT…
    See YA

  6. 56
    Sarah Says:

    XD

  7. 57
    Weary With Toil Says:

    *Doing the “I’ve found the 7th secret” dance*

    Wow Zack. That’s quite a theory. I follow your logic…just. And I see where you’re coming from. But then how do you explain the emerging writing on the wall?

    I’m not sure that there is such a well-developed metaphysical grounding in this development sketch – as evidenced by the fact it was scrapped and Sub2 is very different.

    Top marks for effort though!!! And, like I say, I do see where you’re coming from.

    :-)

  8. 58
    Anonymous Says:

    this game is alrigt not that great:D

  9. 59
    Anonymous Says:

    Detonado em Portuquês

  10. 60
    escher Says:

    thank you for deciding not to include pixel hunts in the real series- it took me a while to look over the doors . . .

  11. 61
    Sam Says:

    Whats the wierd symbol code?

  12. 62
    DoppelGanger Says:

    it was great
    i love all submahcines
    but i have a question…
    the bulb on the door with blood, the screw moves.
    and that is bronze key?

  13. 63
    melany Says:

    ME ENCATAN ESTOS JUEGOS CREO QUE TENDRIA QUE AVER MAS BUENO BESOS A LOS QUE ME DAN LA OPORTUNIDAD DE JUGAR A ESTOS JUEGOS TAN LINDOS.

    DE:MELANY PARA:SUBMACHINE 2

  14. 64
    Zack Says:

    DoppleGanger,

    Read my walkthrough posted on this site. It will answer both of your questions. ;)

  15. 65
    Sarandy Says:

    cara é muito fácil
    it is easy so much
    es muy fácil

  16. 66
    Anonymous Says:

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  17. 67
    Kun Attila Says:

    Too hard game… it’s a Mateusz Skutnik’s Submachine 2 sketch is a no more invertory. Design is Under Construction:Submachine 7

  18. 68
    ElijahBeaudoin Says:

    I almost wish you would have kept the door with blood, I’m sure it would have made the story a little more dark.

  19. 69
    Kun Attila Says:

    I’m hungary

  20. 70
    Mr Flibble Says:

    IS the red mark under the “blood door” blood?

  21. 71
    Guilherme Says:

    Is impossible.

  22. 72
    daymaretown123 Says:

    scary but puzzled.

  23. 73
    dkksisjnc0ns0dn Says:

    submachine 2 sketch
    l can not find the secrets 7-7 +
    l can not play this game
    help me!

  24. 74
    javirak Says:

    on the personal i didnt like it because of the movement
    the story was great

    mateusz i thin you shouldnt have removed the 7/30 secrets because that shows that this game is longer than the official version
    on a note of sub 2 mur said that the cat has gone missing
    what if the blood was from the cat? that would explain the marks on the wall

    another thing
    on sub 5 there is a door that you couldn open because it was covered with rocks
    maybe you are still on the lighthouse?

  25. 75
    Andrew Says:

    The blood door was creepy, I can see why it was left out. Besides, isn’t a desserted lighthouse creepy enough?

  26. 76
    Anonymous Says:

    you should finish the sketch

  27. 77
    Paul Olaru Says:

    WTF nobody knows that the bloody door is actually the door back to the first room that has been locked and unlockable… Only from that room. Still can’t get where is the blood from.

  28. 78
    dexter Says:

    well zack i just want to tell you about secret #7. it is located in the blue room at the start of the game and it is behind the metal arm machanism go left three times and up click on the panel and it will break you see secret #7.
    P.S remember to collet secrets 1,2,3 and 4 because you can’t go back to the blue room and please do not collet shadow secrets because they don’t conut. i just found your missing guide of secret #7 -located behind the metal arm machanism-

  29. 79
    dexter Says:

    don’t even try to get the eighth secret even its located in the blue room by the metal arm machanism in the center on the shadow and don’t even try to get the 8th secret on the shadow

  30. 80
    dexter Says:

    i can’t find the 6th secret!

  31. 81
    dexter Says:

    i don’t think the panel will break once i found secret #7 it will just slip off and hit the floor.

  32. 82
    dexter Says:

    thats all the comments i,m posting i will post 2 more comments in the next 2 days. bye bye.

  33. 83
    Chucky Says:

    The captain might have been killed. Either that, or it’s fake blood.

  34. 84
    Anonymous Says:

    No its a dead cat

  35. 85
    Chucky Says:

    How do you know it is a dead cat? Even mr. Skutnik does not know what’s behind the bloody door. But in the final version of Submachine 2, the captain does say that his cat dissapears, so it is a little obious.

  36. 86
    just a big fan Says:

    normally i dont do this but im stuck in your game and im rlly stuck. i got 5 of the 7 secrets and i somehow think that the more secrets you got the more blood appears on the wall. i have the copper key and the cog wheel. and i got no idea what to do with them. so im kinda sking for help. if you dont want to or if your to busy i understand. anyway thns already. P.S. pls for the love of god finish submachine 8 as fast as you can. im rlly waiting for it.

  37. 87
    Fifo Says:

    Nice sketch.

    What’s behind the blood door? ;)

  38. 88
    john Says:

    mitsz strunk submachine the lad when you open the gate the gate lock is it blood that comes out or the stuff you made to open it???????

  39. 89
    KM Says:

    this is my first time playing this game. found all 7 secrets thanks to your guides ;) wow this game is really wicked. i kept trying to open the bloodied door!

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